Hide or Die Wiki



Welcome to the Hide or Die wiki! (Old Content)
This is a community-led wiki for the horror multiplayer PC game, Hide or Die, launching August 1, 2019.

This wiki contains old content, that can not be updated because the Moderator of this seems to be inactive.

Please mind that there is a new wiki for the Relaunch in May 2020:

About the game
Hide or Die is a large scale asymmetrical multiplayer horror game where all players start together in an underground bunker. After the doors slide open the survivors flood the area looking for items, supplies, objectives, and darkness to spend on perks and augments.

Hide or Die comes with two major game modes — Escape, and Last Man Standing.

Extraction
Three survivors spawn beside a random hatch each and can begin exploring the world, looting weapons and items to help survive, while the Hunter spawns at a local darkness site. There are various darkness sites, called extractors, located around the map which survivors can participate in, completing objectives (such as refueling extractors) to earn darkness.

Each survivor has 8 ticks of health. All hunter damage will do either 1, 2, 3, or 4 ticks of damage to you, with a basic melee being the strongest. However each time you die you lose 2 ticks of max health, making it easier to be killed by the Hunter. A survivor has many options in evading the killer, the most obvious being hiding. There are many hideables around the map to quickly jump into if you have broken line of sight with the killer. Additionally you can also run around the map and find scaffolds, which allow you to slide under to gain distance from the Hunter, but beware these can be destroyed easily. When a survivor reaches 0 ticks of health they will be killed and respawn shortly in a coffin around the area. Survivors must free others from the coffin, causing them to be put back into the game, but losing 2 ticks of max health.

The survivors have to extract a required amount of darkness to open the hatches to begin the end game countdown. Two hatches are chosen at random and the survivors must open these to escape, within the five minute timer. Once the end game countdown finishes, darkness will flood the area and survivors will slowly start taking damage until no one is left.

Last Man Standing
////////// Survivors race towards a randomly spawned corruption site, with the first person reaching it able to transform into a Hunter. Other survivors will then need to hide from the hunter, powering objectives to deplete the hunter's corruption meter, which returns the hunter back to a survivor once depleted and spawns a new corruption site.

This continues until only one survivor remains; this triggers weapons to spawn for the survivor to fight back in a nervewracking one-on-one duel. ///////////







