Hotfix 1.02

"Bugs and Performance"
As stated on he official Discord server of Hide or Die by VecFour Lead Programmer, "Osok":"'Thanks for sticking with us, we're going to keep cranking these out""-Fixed spawning of orb in cornfield on carnival in LMS""-Fixed players not receiving a percentage of darkness they acquired when they die in Escape (They get 25% of their total now when they die)""-Fixed issue where you would type in the phone in non english and the text would be broken, but the message would send correctly""-Fixed 'T' input binding not showing up in the tutorial or the key binding menu which basically made people stuck in the tutorial""-Fixed issue where the Health Boost perk for survivors would not properly grant them their health boost""-Fixed issue where your death screen would not show you the proper amount of darkness you will leave the match with""-Fixed ability for hunters to leave the hunter state while in the LMS gamemode effectively breaking LMS and halting the game""-Fixed issue where going from crouched to sprinting would have the wrong animation state and player speed""-Fixed invisible radar with the young scientist skin""-Fixed flickering of first person arms on young scientist skin""-Fixed issue where AI Grunts would drop darkness at an inconsistent rate""-Fixed some audio balancing issues""-Fixed Phone readability in high FOVs by changing the position to your screen based on your FOV value""-Added in ability to preview clothing items in the store before purchasing (just hover over them)""-Added in some network call optimizations for server performance (more to come)""-Added in some performance optimizations that should help framerates""-Removed a couple exploitable locations""-Possible fix for visual desync in LMS for the large purple sphere'"

As mentioned in the post above, the second hotfix of Hide or Die fixed a great deal of bugs reported by the community.

Announced on: